C program to establish TCP/IP socket from one server machine to another client machine.

C program to establish TCP/IP socket from one server machine to another client machine


 cat server.c

// Server side C program to demonstrate Socket programming
#include <unistd.h>
#include <stdio.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <string.h>
#include <arpa/inet.h>
#include <errno.h>
#include <netdb.h>
#include <sys/types.h>

#define PORT 8080

int get_locat_hostname_and_ip_address(char *local_hostname, char **ip_address)
{
    struct hostent *host_entry;
    int hostname;

    // To retrieve hostname
    hostname = gethostname(local_hostname, 256);
    if (hostname == -1){
        perror("gethostname");
        return 1;
    }

    // To retrieve host information
    host_entry = gethostbyname(local_hostname);
    if (host_entry == NULL){
        perror("gethostbyname");
        return 1;
    }


    // To convert an Internet network address into ASCII string
    *ip_address = inet_ntoa(*((struct in_addr*)host_entry->h_addr_list[0]));
    if (NULL == *ip_address){
        perror("inet_ntoa");
        return 1;
    }

    printf("Hostname: %s\n", local_hostname);
    printf("Host IP: %s\n", *ip_address);

    return 0;
}


int main(int argc, char const *argv[])
{
    int server_fd, new_socket, valread;
    struct sockaddr_in address;
    int opt = 1;
    int addrlen = sizeof(address);
    char buffer[1024] = {0};
    char *hello = "Hello from server";

    char host_name[256] = {0};
    char *ip_address = NULL;

    /**************     Get hostname and Ip address *****************************/
    get_locat_hostname_and_ip_address(host_name, &ip_address);
    if (ip_address == NULL) {
        printf("Server IP address is NULL\n");
        exit(1);
    }

    // Creating socket file descriptor
    //if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0)
    if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0)
    {
        perror("socket failed");
        exit(EXIT_FAILURE);
    }

    // Forcefully attaching socket to the port 8080
    if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT,
                &opt, sizeof(opt)))
    {
        perror("setsockopt");
        exit(EXIT_FAILURE);
    }
    address.sin_family = AF_INET;
    //address.sin_addr.s_addr = INADDR_ANY;
    address.sin_addr.s_addr = inet_addr(ip_address);
    address.sin_port = htons( PORT );

    // Forcefully attaching socket to the port 8080
    if (bind(server_fd, (struct sockaddr *)&address,
                sizeof(address))<0)
    {
        perror("bind failed");
        exit(EXIT_FAILURE);
    }
    if (listen(server_fd, 3) < 0)
    {
        perror("listen");
        exit(EXIT_FAILURE);
    }
    if ((new_socket = accept(server_fd, (struct sockaddr *)&address,
                    (socklen_t*)&addrlen))<0)
    {
        perror("accept");
        exit(EXIT_FAILURE);
    }
    valread = read( new_socket , buffer, 1024);
    printf("%s\n",buffer );
    send(new_socket , hello , strlen(hello) , 0 );
    printf("Hello message sent\n");
    return 0;
}

 cat client.c

// Client side C program to demonstrate Socket programming
#include <stdio.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>


#define PORT 8080

int main(int argc, char const *argv[])
{
    struct sockaddr_in address;
    int sock = 0, valread;
    struct sockaddr_in serv_addr;
    char *hello = "Hello from client";
    char buffer[1024] = {0};
    if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0)
    {
        printf("\n Socket creation error \n");
        return -1;
    }

    memset(&serv_addr, '0', sizeof(serv_addr));

    serv_addr.sin_family = AF_INET;
    serv_addr.sin_port = htons(PORT);

    // Convert IPv4 and IPv6 addresses from text to binary form
    if(inet_pton(AF_INET, "192.168.1.254", &serv_addr.sin_addr)<=0)
    {
        printf("\nInvalid address/ Address not supported \n");
        return -1;
    }

    if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
    {
        printf("\nConnection Failed \n");
        return -1;
    }
    send(sock , hello , strlen(hello) , 0 );
    printf("Hello message sent\n");
    valread = read( sock , buffer, 1024);
    printf("%s\n",buffer );
    return 0;
}